On iOS and Android devices, you can also download a title by tapping the download icon from the video detail page. Before you even reach the objective you will have Advent soldiers raining down on you. "Time Turner" doubles your mission timers (e. This gives. Steam Workshop: XCOM 2. Bring soldiers that don't "run out" that means Rangers, Sharpshooters, Gunners, etc. * For sharpshooters, this mod attempts to perform Long Watch, Sniper Rilfe Overwatch, and then Pistol Overwatch if neither of the first two are available. Oh I see interesting. This will activate the final battle. Browse available content and tap a title to watch it. #6. The other guy is right. These are the best XCOM 2 and War of the Chosen mods: Evac All. Not to mention, they can lay down 5+ shots in a turn if you need them to. For builds: Sniper - Straight down the sniper side, unless you prfer Aim over Steady Hands. unless you deliberately stall for a long time, I guess) ADVENT Return Fire If a shot on an ADVENT Priest or. XCOM 2 on Commander (even with Permanent Dark Events on) is easier than XCOM 1 on Normal, and nothing in XCOM 2 is as hard as XCOM 1's Classic, let alone Impossible. So if you keep going and get your last 6 soldiers murdered and lose the XCOM project, you're still back at the beginning, same as if you had just restarted. At the start I immediately found at least a dozen of enemies. QoL wise, however, Long War 2 massively wins out due to the many QoL mods that exist for Xcom 2. XCOM 2 Wiki Guide with Quests, items, weapons, armor, strategies, maps and more. first things first. C. B. e. There is typically a Rainbow pod of about 8 troopers that roam the area and then the General's pod of 8 enemies. TowerWizard Sep 7, 2016 @ 5:16am. And now the sequel has a sequel, as Long War of the Chosen, a port of the Long War 2 mod for the XCOM 2: War of the Chosen expansion, is live on Steam. Accessories: Perception, Scope, Repeater (Bonus: Hair Trigger. As soon as your turn is over, they will awaken and make a move/take a shot. and there goes gimme again with his compare all to grenadiers even when the other things dont have the same role as grenadiers. A. The game is only lost when ALL Council Nations leave the project. And this is if you trigger pods. Blast Padding is shit, Shredder is much, MUCH better. The team made a long war 2 mod for XCOM 2 but its pretty slapdash. If you pull out a win here. Business, Economics, and Finance. XCOM 2: Base Mode & The Return Of The Avenger . There's also a hardcore version of using yellow tiles with a sniper who has return fire, takes a bit micromanaging. Originally posted by Black Jesus:Hey folks, I am gearing up to do what will most likely be my final attempt at beating the Long War mod. By: -bg-. What has changed is that some enemies will stand in the open and return fire instead of moving. Pistols, Bullpups and Autopistols already have. Focus Fire. 3 extended runs have all hit late (ish) game roadblocks that I just couldn't find my way out of, to the point of it not being fun and me moving on to other games. Burning prevents: melee attacks from Rangers, Stun Lancers, and Chryssalids (Chryssalids are unaffected in the XCOM 2: War of the Chosen) most cooldown-affected abilities (such as Suppression from the Grenadier) Overwatch, Reloading,. Everything else in the game continues at normal speeds, but that one Officer will operate at 1/5th normal speed, which causes. Hunker Down now confers +20 Aim to the first shot on the following turn. Then, in the Alternative Mod Launcher, go to Setting/Edit, then add the same folder (SteamsteamappscommonXCOM 2XCom2-WarOfTheChosenXComGameMods) to the Mod Directories list. You can blue move, use a close encounters shot, RnG fan fire or face off if you have quick draw then take another regular shot or fan fire or face off or anyother pistol action to end your turn, add in lightning hands for another shot. 2 through facilities which are the least important avatar progress points since they are all lost the moment you assault and destroy a facility. Return fire is only useful if. PS4. The Mechanized Exoskeletal Cybersuit Trooper is a new soldier class introduced in XCOM: Enemy Within. Because Squadsight gets aim penalty according to target distance, Squadsight shots are basically easy to miss and this is same to Long Watch. Rangers would move in with R&G and hit with their shotguns, possibly using sparks for cover. - Dodge - Value that increases the chance that a serious wound will be demoted to a less serious one. and manual override to reduce the cooldown between their abilities. At the edges of the world, the scattered forces of XCOM gather to defend humanity, ignite a global resistance, and reclaim the planet. This attack does not cost an action: Lieutenant: Death. Do have a grenadier or 2 to bring a bit more firepower at times. Units can have innate defence, but it is most often given by cover. r/Xcom • What my Long War 2 team comps end up being. Again, there's no time limit. Basically, the regen counter will increment by 33. I solve this by taking 2 sharpshooters, one sniper specced and one gunslinger specced. This includes Pistol and Autopistol shots, but not special shooting actions like Rupture or Hail of Bullets. XCOM, the planet’s last line of defense, was left decimated and scattered. But the simple explanation would be. Meanwhile you move a unit and that unit either triggers a hostile unit into action or is revealed by a concealed hostile unit. Hangar: Immediately buy 2 interceptors. I like using them with Return fire, so when they get shot at they return fire. Now we can get both rather easily, so saying "return fire isn't worth the cost because long watch" isn't really valid anymore. Similar to supply convoy, like in vanilla X2. 3. Reflex is meh, but total combat is pointless since i do not equip skirmishers with grenades, you can take it if you get tactical rigging, but overall your better off with an ammo since. Seems like every supply raid that pops up for me has an infiltration time less than 3 days, many often just a few hours. )I've read a lot of posts on here and other sites about people preferring the Gunslinger over the Sniper. DerAva seems like a likable guy and easy to watch, with well produced. Exactly that. Locked On. Any ability that requires you to be shot at is two tiers below an equivalent ability that is proactive as a general rule. The actual reason is the lack of transparency in many of the core game mechanics. Add-on XCOM® 2: Shen's Last Gift . Suppressing fire and smoke grenades are your friend in LW1. These powerful new enemies aren’t just regular grunts. In this run, given how weak the Sharp Shooter is at lower ranks, I only have a single Squad Sight Sniper. I did a Brutal Ironman LW the past month and beat it. I'm talking about if. Return fire only denies any enemy actions if the enemy not only survives activation and targets the sharpshooter, but also had exactly enough. 3) Ufopedia (Long War 2) is a good start. Don't stumble into enemies. Return Fire will only trigger once per turn. Channel your inner pyromaniac, set the world on fire and leave nothing but scorched earth behind you. vs Lightning Hands Fire your pistol at a target. There's no Enemy Within-esque patches here. The original XCOM 2 was a sort of race against the clock to prevent the Advent project from getting off the ground. Hitting a patrolling pod with killzone on the enemy turn is just broken since killzone will significantly soften them up then xcom gets a full turn to wreck them. Overwatch is a reactive ability available to all XCOM soldiers (including SPARKS), all ADVENT units, and most non-melee aliens[explanation needed] except Gatekeepers. Shadowstep. Local Files tab. Discussions, strategies, stories, crude cave-drawings, and more for Medieval 2, Empire, Shogun 2, Rome 2, Attila, Thrones of Britannia, Warhammer, Three Kingdoms, Troy, Pharaoh and others. Long Watch over Return Fire. The long haul advantage of Helping Hand doesn't really matter, either: you desperately need Supplies early on, but past the midgame the Supply crunch fades, because you stop building Supply-intensive facilities, stop having GTS upgrades to purchase, meet your needs on Supply-intensive Items like Medikits and Bluescreen. Long Watch enables squadsight overwatch fire, but the range penalties still apply. 23,633 ratings. if they die, get a new one. If you do stack accuracy, Rupture is great. It largely depends on what your life and relationship with gaming is at the moment. Also, that was not the only reason. Suit. If the “mods” folder does not already exist, you should create it yourself. Should have specified; I meant if something like the Relay Device catches on fireIt's been 5 years since the release of XCOM 2 and the very first Gatecras. uncompressed file The epic games version of xcom 2 has been recompiled and re baked to include epic specific launcher and multiplayer functions, as well as a few other small. Return Fire – When targeted by enemy fire, automatically fire back with your pistol once per turn. Your Sharpshooter shouldn't be getting targeted or moving. To find out how the XCOM 2:. Darth Hernia Feb 28, 2016 @ 11:56am. This is a repack of the main file for the Long War 2 Mod that has been updated to not crash with the Epic Games Launcher. exe (C:Program Files (x86)SteamSteamAppscommonXCOM 2BinariesWin64). However, this is countered by the fact you know he's there and can thus prepare for the fight. The Sharpshooter does not need to manually switch to the Pistol to use it, with both pistol attacks and pistol overwatch being available as commands to instantly use the weapon. Makes Return Fire work with most vanilla weapons equippable by XCOM by adding PistolReturnFire to them. Enemies constantly hit 10%s. Tier 2: Lightning Hands > Deadeye. The definitive way of playing XCOM 2 is still War of the Chosen with a mod that makes Bradford shut. Soldiers recover Will 20% faster out of battle. I have some questions about the suppressor, however. Bring down the alien regime from your phone or tablet with the XCOM 2 Collection; the complete experience of XCOM 2: War of the Chosen and four DLC packs in a single package with no in-app purchases. The Rocket Launcher carries one rocket initially and that has a three-tile radius for its area of effect. For some reason, the class is named Sharpshooter, but this is a Sniper. One other thing - as you fight the Chosen, if one of them has Shadowstep (they don't trigger Overwatch. Usually the aliens can be working towards up to 3 Dark Events, each with an individual timer [explanation. Use grapple for height. Note 2: An upgraded Ripjack also has a chance to stun and ignite targets on fire, so the combo described above will (1) displace an enemy from cover, (2) strike with the Ripjack three times in a single turn, (3) sometimes light the target on fire, (4) sometimes stun the target, (5) set the target up for Bladestorms from nearby Rangers or. Let me be very specific. Modify/Give -- Covering Fire, Threat Assessment, Ever Vigilant, Guardian, Suppression, Long Watch, Kill Zone. Instead of just stabilizing the solder, it brings them back up to their feet with 1 move at the nearest available tile. Add-On Pack XCOM® 2: War of the Chosen. I'm not making excuses. XCOM 2 has four "tiers" of wounds on the amount of damage taken. Return fire is already a panicking feature. Sharpshooter: Return Fire, Lightning Hands, Quickdraw, (Faceoff). Nope, in fact if it's an evac mission you have to carry them to an evac (depending, you may be able to call one down where ever) and evac both the unconscious and the carrying soldiers. The XCOM gauntlet is an advanced device that carries both a mini-rocket launcher and a flamethrower. ago. Fire once at every visible enemy with your pistol. XCOM 2's Long War excels through new tactical depths . Long War 2 also acknowledges his popularity, allowing you to recruit him. 2. The x-axis is once again base shot accuracy, and the y-axis represents the amount of weapon_damage done per turn. Nations not in XCOM become alien strongholds and provide them with resources. He's tactically much stronger than Xywnns who I found made annoyingly questionable moves all the time. Long War 2, the total conversion mod for XCOM 2, is available right now! We wanted to find out more about its creator, Pavonis Interactive (formerly known as Long War Studios). The other guy is right. Where possible stack weapon attachments that increase ammo capacity and offer free reloads to maximize the damage your Sharpshooter can achieve. C. WOTC is just better. Lightning Hands over Deadeye. XCOM 2 Long War of the Chosen Mod Jam is basically LWotC but with even more mods. Every complex game takes a while to learn. Squadsight is an ability of the Sniper Class in XCOM: Enemy Unknown. Discussion sub for the turn-based strategy game from Firaxis, XCOM 2. Full Throttle. Then give yourself somewhere between 0% and 2X% of it (random roll). Unfortunately you can not choose in which order your solders fire. Covering Fire is also good in combination with ready for anything, because it's more likely the free overwatch shot will get triggered. Performance-wise, Long War wins out hugely, due to how poorly optimised the base Xcom 2 is. Long Watch: Corporal: Return Fire: Allows Overwatch to trigger through Squadsight. Moreover, Gunslingers are more mobile and as such can keep up with the squad. Build 3 – Hybrid. Humanity will rise from the ashes of the New World like a phoenix. 99. Enemy Unknown's snipers were, frankly, a bit of a pain to work with. Crit Chance: 0. Captain Kill Zone: Take a reaction shot against any enemy that moves or attacks within a cone of. 2) LWOTC. An overview that explains my thoughts on the Sharpshooter class, its abilities and some tips and tricks. Shoot them on overatch with a Long Watch sniper, and shoot them some more as they dash into view. A nasty, long range, one shot one kill, bastard. Evil is Cool: XCOM is cool, but the aliens are some of the most badass characters in the game. changed, which makes the game harder. O. XCOM 2 should now run better on your PC, thanks to its first major patch. Concealment is a new mechanic introduced in XCOM 2. Global player ratings. Netflix is a streaming service that offers a wide variety of award-winning TV shows, movies, anime, documentaries, and more on thousands of internet-connected devices. Sharpshooter build: Gunslinger. Now Benerio is one downtrodden province in a crumbling Empire where the only true master is corruption. This makes the Ranger an invaluable inclusion in your squad in early missions. Just watch out for tier 2 Advent Grenadiers as they get burn grenades. Sign In to Rate. For example i am afraid if i put in a 75% fire controle pcs, they wont shoot at all most time on over watch and during suppress. 13%. Oscar Mike vs. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity. I have over 500 hours into the game, and 400+ of that is in LW. Sure, the. A unit takes 1 to 3 points of burning damage at the start of the unit's turn. Alien Hunters’ battles are by far the toughest, trickiest fights in Firaxis’ XCOM games to date, and the new weapons and abilities we get expand our tactical options in interesting. XCOM 2 Guide. This gives. This is still better however then in XCOM:EU/EW when all of your solders would fire on the same target, even if it was dead. Once you get wotc you will never ever go back to vanilla. Harder, better, slower, stronger. 5 stars. Analysis 342 Game Design 298 XCOM 241 Video 171 Story Design 111 XCOM 2 105 King's Bounty 99 Let's Play 85 Enforcer 69 Sacrifice 54. but yes Pistol's are Useful in the way they give you an infinate ammo gun which can sometimes be better than a flashbang. It is a complex system that is based on will with a lot of variables like actions taken, turn used incoming fire etc. XCOM 2 Sharpshooter Tips & Tricks. 4. But, truth be told, it never felt like all that much of a threat. Thankfully, John Lumpkin, design lead and managing partner, was kind enough to answer a few questions for us!Zen and the Art of Guerrilla Warfare. White Rabbit Mar 28, 2017 @ 8:05pm. No reason for return fire because you shouldn't be targeted as the sharpshooter. (or rename) the corresponding . There's also a hardcore version of using yellow tiles with a sniper who has return fire, takes a bit micromanaging. Every time one of my units pulls out their pistol to do a Return Fire, typically on an Officer that threw a Mark on them, that specific Officer suddenly animates as if they're encased in molassas. The other question is more broad based and is more on progression orientated. So you can take 4 shooting actions a turn AND move. and this stacks up. Such a squad would use sparks, rangers, a templar or a skirmisher as core soldiers, and bring along specialists in the support role. XCOM 2: War of the Chosen is a massive expansion, adding new features and systems to every aspect of the. Enter Eden, a charming mercenary captain forced to become a rebel commander when his village is. Pryda4ever Mar 22, 2021 @ 5:08pm. A Workshop Item for XCOM 2. Long Watch: Corporal: Return Fire: Allows Overwatch to trigger through Squadsight. Behind the scenes Long War 2 is periodically spawning prospective guerrilla operations around the world – but you’ll only find out about them if you have enough resistance members sniffing around for leads in the region where the operation has secretly spawned. , Save $830: iPhone 11/Save $415: iPhone 7) required. It’s a tough game up-front, and can be. 5 million squaddies dead after the first week of release, it’s clear there are many, many ways to die. Specialist Abilities Aid Protocol Hack:The problem is that XCOM 2's reliance on timed missions makes their weaknesses way worse,. On top of that, any damage has the potential of taking your soldiers to the gravely wounded status, even if A) it's a small amount of damage and B) you heal the soldier during the mission. ) I've read a lot of posts on here and other sites about people preferring the Gunslinger over the Sniper. XCOM Long War vs Vanilla vs Others. While that penalty sounds extreme, it can be countered in a variety of ways. - a 12-turn mission becomes 24 turns). You can build Alien Hunter weapons from the beginning and you will encooounter them after a few missions. ːxcom2specialistː EDIT: Solution have been posted !!: Ok, so I fixed myself editing the WOTC camera ini (. They can trivialize Lost as well. 1 XCOM Abilities; 3 Stat Progression; 4 Sample Builds;. Return Fire allows the Sharpshooter to fire back with their pistol at an enemy that attacked them. I can take the ridiculousness of missions that you have no chance of winning. Not too many, but hits nonetheless. SergeantAn overview that explains my thoughts on the Sharpshooter class, its abilities and some tips and tricks. zero in only resets at the end of your turn. I'm already stuck at the first choice - the first gunslinger skill is Return Fire, which looks. Covering Fire. MSRP: $59. You said it yourself. Join the discussion on discord: birthday XCOM 2! It's been 5 years since the release of XCOM 2 and the very first Gatecras. In-game, they use the same proportions as base-game Dark Events. BUT. Reflex is meh, but total combat is pointless since i do not equip skirmishers with grenades, you can take it if you get tactical rigging, but overall your better off with an ammo since. BUT this game suffers from 2 major flaws. Probably not, because Return Fire is by far the most useless skill in the game. Step 4: Repeat step 2-4 as long as each attack kills the enemy. Playing a brand new XCOM 2 campaign with Covert Infiltration mod (and many others - 170 mods in total), which overhauls the strategy layer and mission mechan. Dark Events are a game mechanic in the single player campaign of XCOM 2 that represents the aliens' progress toward completion of their Avatar Project or counter-insurgency activities efforts aimed at disrupting XCOM's activities. In XCOM: Enemy Within, you get Six Soldiers on your mission. Around 4-6 weeks you'll introduced by a cutscene. Long Watch: Allow Overwatch to trigger with Squadsight. Seeing as the value of the mimic beacon wasn't in the fact that it drew fire away from Xcom, but in the fact that it used to attract quite a number of Advent-soldiers to fire on it, seen against the number of soldiers the AI is allowed to use offensively per turn, that made the mimic-beacon particularly interesting on the mid-tier difficulties. Verdict. 2) ALL of the melee abilities are good and useful. 99. Step 2: Kill an enemy by melee (this attack cannot miss) Step 3: Bonus melee attack on another enemy. Many of them were broken in some way or another with LWOTC, and the rest are just free bonuses for nothing, which. It's maybe a semantical difference, but it makes a difference to the player experience. Overwatch shots can now be triggered by any enemy action, not just movement. If you did not move last turn, gain +10 Aim and +10 Critical chance. Stay classy. Does the accuracy penalty of overwatch severely handicap this long watch ability? In the end I'll probably take this ability for pure sharpshooter then make a pure gunslinger with. Long War 2 is not bad, it's great but not the definitive way of playing XCOM 2. Unfortunately, some of the things I enjoyed in my initial demo—like hacking—didn't hold up as well over time. Long War of the Chosen is a port of the original Long War 2 mod by Pavonis Interactive to XCOM 2's War of the Chosen expansion. Sure, the. See, that's what Overwatch does, and it's good for that, but Covering Fire (a. At lieutenant a sniper will have 85 aim while receiving no weapon range bonus, a long watch shot takes this down to 60% hit chance. Then an iron-fisted conqueror, Ludivictus, set the world on fire and redrew the maps. Campaigns are saved even if you uninstall, so you should be able to return to vanilla campaigns. PLaYING XCOM: ENEMY WITHIN The XCOM Launcher With the introduction of XCOM: Enemy Within, when starting XCOM from Steam (See the Steam section for more information) a launcher window will appear giving you the option of playing either the original XCOM: Enemy Unknown, or the new expansion content found in XCOM: Enemy Within. A Reaper can kill all day long with Silent Killer, Claymores, etc, without timers ever starting, and if Lost happen to be present the mutual pod activation this can lead to won't get the timer moving either. Overwatch cannot trigger at Squadsight ranges. It. Downloaded XCOM 2 last night, launched it this morning before heading to work, selected Commander Ironman setting, skipped tutorial. Even then the game launches in debug mode and there is no simple way of changing this (I did. $9. Units can have innate defence, but it is most often given by cover. police your own backyard: only use soldiers from. Fire in the hole + heat + steady weapon deletes those early seeker nightmare pods and are very reliable as long as you're very disciplined in your position and steady weapon action, it's usually better to steady weapon than to take a 50% shot. One of the new features for XCOM 2 is Concealment, and this is something you will want to master as soon as possible. The final mission in the liberation chain that leads to a liberated region. IF thats part of the game. XCOM 2 Grenadier. The “XCOM 2” folder will open. Corporal: Go for Long Watch. Aim: 75/75/85/90. It is often unfair, punishes caution, and results in many a failed campaign. 305 votes, 234 comments. Mandalorians of the Old Republic (WOTC) Musashis RPG Overhaul (WOTC) Instant. My spec was return fire (until I had aim at high enough to mitigate the negative modifiers, then respec for long watch), lightning hands (this ability should be taken in any spec, it's hands down better than deadshot), quickdraw, faceoff. This build is great if you want to mix demolitions with heavy suppressive fire. That said it is useful knowing a few things, if I remember. Description. Here’s everything we know about XCOM: War of the Chosen. Hit probability is, at its most basic, calculated by: (Soldier Aim + Hit Bonuses) – (Enemy Defence Modifiers) The specific percentages behind these can be seen as a list beneath the hit percentage itself. so if you shoot a second time. XCOM 2 Resistance Order Analysis: Templar. For stats which gain less than 1 on a level-up (like health): Take the total amount that this class should gain throughout all of its level-ups, and then get a "that/8" chance of getting that every single level-up. sharpshooter then make a pure gunslinger with return fire because I can't see a sniper who's far back benefiting from return fire. I took long watch for my sharpshooters alongside return fire, but even when they have full movement points, it doesn't appear in their skill selection bar. So it should be at 100% chance to hit or close to it. the guys on the roof drops down to go inside the building but not open the door to. Once Cheat Engine is targeting XCOM:EW, open the Cheat Table from the link above and click the Soldier Modifiers checkbox. Nader is one of the playable mercs from the F2P game "Dirty Bomb" by Nexon America & Splash Damage. In fact, you’ll be able to playXCOM 2: War of the Chosenon August 29. I typically stay on whichever side of the tree I'm building towards with the exception of avoiding Return Fire (because you shouldn't be getting shot at) Deadeye (because the aim penalty is massive and makes it unreliable) and Aim (because I don't hunker as much as I. Healing focused Specialist for most of the rest, e. Extended range weapons (MEC primary weapons, Marksman and Strike Rifles, and LMGs) gain roughly five extra tiles range. With 4. What I mean is, before the game was "do you pick this one or the other" because we could only get one. The console in XCOM 2 can be enabled by adding -allowconsole to your game's launch options. You provide covering fire. It may target anything in sight range. 0-20%, 21-50%, 51-75%, 75-99%. Finally, a stealthed soldier is critical. ago. Add in how pistols interact with run and gun. Notably, in the Long War Game Mod, the reward for extracting Van Doorn is having him resign from the UN, and join XCOM as a soldier. The Long War is a total conversion mod for XCOM 2 that completely changes the gameplay, making the campaign longer, but adding lots and lots of tactical and strategic depth while adding many new weapons and classes. taking multiple damaging actions per turn, be they shots, grenades or melee attacks. XCOM:EU/EW (base game) (mod of a mod) Vanilla XCOM 2. You can then open it from the game by pressing the ~, ', or key on your keyboard. 2: Stasis or Hack the Big Bad enemy. Take all your 11 mods[ long war + the 10 required] and put all of them in the Mods folder . So you wanna get good at XCOM 2. Plus they are so many its crazy. Return Fire is triggered. I found him annoying in general, but that's a personal thing. Deadeye Take a shot with a small aim penalty for a significant damage boost. 1. Long War 2 Class Builds - Sharpshooter - by Casey. It won't work most of the time because the reaper is concealed most of the time. i known some say its heresy to ever pick it over long watch but if it actually worked, i thought it might be good with the shadow keeper? not a discussion of meta but just explain how ability actually works plz. Gain +10 aim and +10 crit for successive shots at the same enemy unit. Gatecrasher. Return Fire Information When targeted by enemy fire, automatically fire back with your pistol once per turn. Dr. I value long watch over return fire for this purpose. They’re also more interesting in that sniping as a whole is weaker in XCOM 2 than EU/EW. No reason for return fire because you shouldn't be targeted as the sharpshooter. With that out of the way I've always had a gripe. Everyone’s favorite kind of shooter, the sniper, is beautifully realized in Long War 2. In my opinion, the best part about UFO is you can that death is much less punishing, so you can play Ironman without fear of squad wipes. In vanilla XCOM 2, I'd have said long watch was one of the Sharpshooter's best abilities because it allowed you to reliably activate pods on the enemy's turn, in combination with a phantom Ranger. AI is alot more aggressive, and more prone to flank you. HiDef Holo. X in this case is what the slider is set to (default 35). never depend on grenades, flashbangs are the way to go, the enemy hunkers. Long Watch: Return Fire: Allow Overwatch to trigger with Squadsight: When targeted by enemy fire, automatically fire back with your pistol once per turn:Can't seem to remember from the last xcom game. Confers +2 damage for suppression, SAWs, LMGs, explosive grenades, proximity mines and rocket launchers. Return Fire. Squadsight Allows firing at targets in any ally's sight radius within weapon range, but critical chance suffers a -20% penalty. Decided to watch some streamers on early missions to give myself of a reminder and pick up a few tips. General XCOM 2 tactics. Special ammo carried by Sharpshooters will apply to both. Discussion sub for the turn-based strategy game from Firaxis, XCOM 2. Am i that ♥♥♥♥ at XCOM 2 to think that after killing 20 aliens to get to a freaking VIP, i shouldnt have to wait 18 turns while under siege for firebrand to return and take me home? I mean, why so much hate towards player?In XCOM 2, any damage wounds a soldier. Quoth Black Jesus 28 february 2016: 1. Pistols, Bullpups and Autopistols already have. Every other mission has been fun, difficult, but felt fair. Revival protocol is the only way to get them back into the fight as far as I know. 4 Rapid Fire. Shadowstrike Shotgun Blasts are great but your scout might never fire his weapon. The RNF Timer can seem brutal to beginners of LW2. There is a weird overwatch build but it's bad imo. Or they could read up all the stuff in the commander's office (which many players. Tandem Warheads is a good perk. Mod Jam is a meta-mod that modifies other mods to make sure they work well. Covering Fire + Sentinel gives you an extra shot per turn. I choose Return Fire.